Game Barriers

Hey everyone,

Today’s topic is a little off the path that I expected to go on, because today I broke the game. That’s right, I did something purely by accident, got thrown through some barriers, and now I’m enjoying the world I should have never seen. (This is still counts as Day 7 of my 20 posts in 20 days)

Before I talk about what just happened with me, I want to talk about game barriers outside of WoW first. Whenever I play any videogame, usually with my brother Restomak, we like to find those strange places you shouldn’t be able to reach. In all games, for example Halo, we would wall jump whenever we could, and do everything in our power to find that missed wall so we could exploit the terrain to our advantage. We would find the better sniping point in a defensive mission, the alternate route for a timed mission, or even just some strange location with broken graphics because we weren’t supposed to go out that way.

Lately games have cracked down on barriers, and now most of them have some very finite borders. The freedom of the player has gone away pretty noticably, roofs have an upperbound rooftop so you can’t get higher in the level (Common barrier in Borderlands 2 that we found restrictive), or walls get cut off before you even reach the graphical edge of them just for simplicity of the programmer’s sake.

It’s all fairly reasonable, but I wish they could have taken another approach. Maybe if you somehow break those limitations and go somewhere you shouldn’t be able to, you get teleported to a funny location that the developers decided was the “you win breaking out of the game, congrats, now get back in bounds” location, or even just you fall to your miserable death.

World of Warcraft used to have some fairly open grounds for movement, such as wall jumping and finding your way under things, however mostly it was taken away. That being said, I still find World of Warcraft one of the most open games out there, having the freedom to go wherever I choose, and sometimes farther than intended. I believe underneath Stormwind City is still a reachable location. There used to be a hole in the wall of the Cathedral District as well, and Orgrimmar had some holes before Azeroth Flying was implemented. Well, now theres one more that I know of, and it’s inside Halls of Lightning.

Here are some images from my adventure:

Attack on Titan
Image

Titan Tapestry
Image

Under the Slags
Image

New Desktop Background
Image

WARNING: Blizzard can consider this type of thing exploiting (for whatever reason) and can ban for doing it. Don’t do it unless you know you won’t get DC’d. When you fall down in that area it’s like a DC minefield. I recommend not exploring it yourself, and enjoying the images I took. (There’s really nothing cool other then those. The titan area is safe however, so you can take some nice screenshots in that area. Don’t walk through things and you’ll be okay)

Thanks for reading, I hope you look forward to the future posts. Leaving feedback or suggestions is appreciated. As a final reminder (and shameless plug), I am the Paladin Moderater on Icy Veins, one of the leading sites for all sorts of WoW Guides. I recommend checking them out as you main source of class knowledge.

I can be contacted at Fouton@live.com, messaging me through Icy Vein’s forums, or by finding me in-game on Fouton-Argent Dawn, Eiliar-Argent Dawn, or Deathfouton-Earthen Ring.

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3 Responses to Game Barriers

  1. Zeirah says:

    It’s a shame that these can be bannable offenses because I love exploring the weird little glitches but am always nervous of my account being suspended. Before I realised the possible consequences I went exploring in Karazhan Crypts and there are some mushrooms you can climb up in Azol’Nerub and jump down into a pink beach with a gorgeous starry sky. I’m glad I took screenshots because even if they are glitches/non-accessible areas they are still really pretty to go see.

    • deathfouton says:

      That sounds pretty amazing! Ther used to also be a bug in caverns of time where you could fly out under the entire world, and from there fly to any zone, but it got fixed before MoP.

      I should’ve taken screenshots now that I think about it >.<

  2. I usually just fall through Azeroth to my death – playing arena and falling down between some ghoulish garden and the fence in Ruins of Lordaeron really didn’t do so well for our team when it meant instakill for me haha. That wasn’t a great match for us. I have some ‘weird turn my screen’ glitches and everything is ocean/sky/ground at times, but for sure if I found a neat glitch I’d likely be stuck there and have to die or something. I generally just get stuck in normal places like bouncing in Shrine near the stairs and jumping over the stairs completely and getting stuck in the nice decorative stuff where no one is really meant to be walking. I had to use an inscription hearth to try and get me back to Shrine – where I already was – because I did not want to die… so use the (oh did I mention, it was one that could malfunction?) inscriphearth and hooray, holiday to Darkshore!

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